CfP Virtual Environments and Advanced Interfaces 2015

The “Virtual Environments and Advanced Interfaces” VEAI’2015 workshop is inviting researchers and practitioners to submit their original work. The workshop is part of the 14th IEEE International Conference on Ubiquitous Computing and Communications (IUCC-2015), Liverpool, 26-28 October 2015.

Deadline for submission of complete papers: 30th of July, 2015  (extended)

Author Notification of acceptance; 15 August 2015

Final Manuscript; 15 September 2015

Submit your contribution by e-mail to the conference chairs:

Daphne Economou, Email: and CC: Markos Mentzelopoulos, Email: by the end of the day on the 30th of July 2015.

Full call for papers available at:

Workshop  Overview

The workshop on “Virtual Environments and Advanced Interfaces” aims to promote the discussion about ways of enhancing human computer interaction and communication in Immersive Virtual Environments. To address relevant challenges, VR software and hardware need to be adopted in embedded environments to allow intuitive interaction between users and/or agents. It will provide an opportunity for researchers and practitioners to present their latest work on evaluating the impact of advanced interfaces on human interaction and communication and will highlight innovative applications and research outcomes.

We invite original papers (industrial case studies) that discuss the topic in term of concepts, pilots, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Submissions should not be under consideration of other conferences or journals. The topics include (but are not limited to):

  • Interaction & interface design & evaluation
  • Agents and human interaction
  • Social aspects of human-computer interaction
  • Computer games and gaming
  • Human Interaction in Virtual Reality Games
  • Human-computer interaction in education and training
  • Principles, theories, and models
  • Sound synthesis and design for virtual environments
  • Sound spatialisation
  • Multimodal interaction in Virtual Reality
  • Personalisation and customisation of virtual reality environments

Contribution Types

Proposals for participation in the Special Session can be submitted as Full Papers – These include mainly accomplished research results and have 6 pages + 2 extra purchased pages.

Workshops, held in parallel with the general conference, are an integral part of the conference. Workshop papers are required to meet the same standards as papers in the general conference. All submissions will be peer-reviewed by at least two reviewers. Accepted papers will be published in the same conference proceedings as the general conference. Articles submitted to VEAI’2015 will follow the Conference Submission System ( and presented papers will appear in the IEEE IUCC-2015 proceedings, published by IEEE and listed in IEEE Xplore.

Selected papers will be considered for publishing in Journal Special Issues.

For further questions, please contact the track chairs or consult the submission guidelines for authors that can be found from the main conference web-site