Head of International Education Strategy for Promethean, Dr. John Collick to present: Immersive Memory – Neuroscience, 3D Worlds and the Ancient Art of the Memory Palace at iLRN2019

Dr. John Collick

Head of International Education Strategy for Promethean

Immersive Memory – Neuroscience, 3D Worlds and the Ancient Art of the Memory Palace.

Recent discoveries in neuroscience, and the development of sophisticated 3D worlds in gaming and virtual reality, provides us with an opportunity to re-assess one of the oldest examples of immersive learning and memorisation – the memory palaces of ancient Greece and Rome. Long overshadowed by the invention of print, these intricate and powerful mnemonic systems appear to tap into some of the fundamental principles of how we experience, understand and learn about the world around us. At the same time, the growth of 3D games and virtual world sandbox construction kits like Minecraft, offer the potential to recreate the memory palaces of the ancients as personalised, and communal, symbolic learning spaces. This talk will look at the principles behind the memory palace, where it is supported by neuroscience, and offer suggestions on how to use technology to rediscover this very powerful thinking tool.

Biography

Dr. John Collick is Head of International Education Strategy for Promethean, a world leader in interactive classroom technology. Dr Collick is a graduate of Sussex University in England. He lectured in English Language and Literature, and Philosophy for ten years in Japan, working in the prestigious literature faculty of Waseda University in Tokyo, where he designed and implemented the department’s first e-learning system. In his role at Promethean he works closely with Ministries of Education to develop solutions and programmes to meet the needs of 21st Century education systems worldwide. He is an internationally renowned speaker and expert on the educational and social impact of innovative technology. He is the author of several books and articles on literature, media, ICT and learning. His specific interests include personal learning strategies, neuroscience, technology, and futurology.