Special Track on X-Reality & Immersive Environments for Learning at IEEE TALE 2018 Conference

Special Track on X-Reality & Immersive Environments for Learning

IEEE TALE 2018

Wollongong, NSW, Australia
4–7 December 2018

https://www.tale2018.org/xreality

CALL FOR PAPERS

The Special Track on X-Reality & Immersive Environments for Learning at IEEE TALE 2018 will focus on the use of virtual reality, augmented reality, mixed reality and related technologies for creating environments and experiences that excite, inspire and engage learners in immersive ways. Of interest are reports of both research studies and applications covering the entire spectrum of immersive platform types, including desktop, mobile, wearable and room-based (e.g., CAVE). Authors and presenters are encouraged to think creatively in terms of how they might frame their work to accommodate different conceptions of and perspectives on immersion.

Important Dates

Papers Submission Deadline: 11 June 2018
Notification of Review Outcomes: 6 August 2018
Camera-ready Manuscript: 1 October 2018
Early-bird and Presenter Registration Deadline: 8 October 2018

Main Conference and Special Sessions: 4-7 December 2018

POTENTIAL TOPIC AREAS
1. Pedagogy & learning design for XR (VR/AR/MR) & immersive environments
2. Technical infrastructure & standards for supporting XR & immersive learning
3. Design & application of XR & immersive technologies in K-12 & higher education
4. Design & application of XR & immersive technologies in vocational/workplace training
5. Applications of XR & immersive technologies in informal & lifelong learning
6. Collaborative learning (co-located or distributed) with XR & immersive technologies
7. Assessment & impact of learning in X-reality & immersive environments
8. Intelligent, adaptive & personalised learning in XR & immersive environments
9. Serious games for learning based on XR & immersive technologies
10. Promoting access & equity in education through XR & immersive technologies

PRESENTATION FORMATS

  • Full (6-8 pages) or short (4-6 pages) paper w/ presentation (Academic Stream)
  • Short (4-6 pages) or work-in-progress paper (2-4 pages) w/ poster (Academic Stream)
  • Abstract-only* (1-2 pages) w/ presentation or poster (Practitioner Stream)
  • Special sessions, panels & pre-conference workshops (including hands-on opportunities)

* Abstract-only submissions will not be published in the proceedings or on IEEE Xplore.

PAPER/PROPOSAL SUBMISSION AND REVIEW
Submissions will be accepted only electronically through the conference website, from
which guidelines and templates are available. A blind peer-review process will be used to
evaluate all submitted papers and presentation proposals.

PUBLICATION AND INDEXING

All accepted and registered full, short, and work-in-progress papers that are presented at TALE 2018 in the Academic Stream will be published in the conference proceedings (USB with ISBN) and submitted for inclusion in the IEEE Xplore digital library. All content loaded into Xplore is also made available to IEEE’s abstracting and indexing partners, including Elsevier (Scopus, Ei Compendex), Clarivate Analytics (CPCI—part of Web of Science) and others, for potential indexing. In addition, authors of selected papers will be invited to submit expanded versions of their papers for consideration for special issues of a number of journals to be published in conjunction with TALE 2018. For more information, please see the conference website.

For presentations in the Practitioner Stream, abridged versions of abstracts will be made
available to attendees via the conference program, but will NOT be published in the
conference proceedings or on IEEE Xplore.

TRACK CHAIRS

  • Jonathon Richter, Salish Kootenai College, USA
  • Minjuan Wang, San Diego State University, USA
  • Nian-Shing Chen, National Sun Yet-sen University, Taiwan
  • Mark J. W. Lee, Charles Sturt University, Australia

CONTACT: xreality@tale2018.org

Download the Call for Papers for this Special Track