iLRN’s State of XR and Immersive Learning Expert Panel
Call for nominations/self-nominations
iLRN’s State of XR and Immersive Learning project combines a systematic review and synthesis of the scholarly evidence and knowledge base on extended reality (XR) and immersive learning with a Delphi-inspired environmental scanning and forecasting exercise in the vein of the well-known NMC (now EDUCAUSE) Horizon Report. Planned for release in early 2020, the inaugural State of XR and Immersive Learning Report is being produced by iLRN in collaboration with the IEEE ICICLE XR for Learning and Performance Augmentation SIG, EDUCAUSE, and the Consortium for School Networking. The sponsors of the inaugural Report include Adobe, Dassault Systèmes SolidWorks Corporation, HP, SpringboardVR, Unity Technologies, and zSpace.
iLRN is seeking nominations of, and expressions of interest from, both scholars and practitioners working in XR and immersive learning to serve on the Expert Panel for the inaugural Report. We aim to assemble a balanced, international group of academic and industry thought leaders, visionaries, and innovators representing the full span of learning from K-12, through higher education, to workplace, community, and lifelong learning. The goal is to bring together diverse voices from across the education and training community as well as from business and industry to: (a) survey the extant research and knowledge base on “what works” in XR and immersive learning; (b) consider trends and challenges impacting or likely to impact the field; and (c) highlight priority areas that warrant further exploration, investigation, and development.
Should you know of colleagues who would be appropriate, you may also use the form to nominate them. Additionally, please feel free to share this call with others you feel are qualified to serve on the Expert Panel.
Important: Service on the Expert Panel will require a time commitment of approximately 16 hours in total over the period July–October 2019. The Expert Panel activities will be carried out entirely online, so no travel is required. They include suggesting and reviewing/vetting materials and examples, engaging in asynchronous discussions, and voting on topics. The project team will use the outputs of these activities as the foundation for developing the report, to be published as an open-access publication under a Creative Commons license in early 2020. No remuneration is available for Expert Panelists, but they will be credited in the finished report.