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Submit a video of your immersive learning experiences

Calling Researchers, Designers, Teaching Faculty in Higher Education: Please consider submitting a video for the CHEX (Champion of Higher Education in XR) Showcase of Immersive Learning Environments! As part of iLRN's mission to share "what works" in immersive learning and share that with the public, we are putting together a showcase of videos highlighting the wide variety of immersive learning technologies being used for enhancing learning in higher education. These videos will be shared in a digital showcase on the iLRN Virtual Campus during the virtual conference on May 30th - 31st, where iLRNetwork facilitators will collaboratively affix hashtags and engage in dialogue about the collection. These videos will also be used to help facilitate working-group discussions during the in-person iLRN annual conference in Vienna on June 1st - 4th. This is part of a larger effort undertaken by The Immersive Learning Research Network, in partnership with the IEEE Education Society's Technical Committee on Immersive Learning Environments (TC - ILE) 

Submission Form is here

We seek a wide variety of submissions, including but not limited to: full VR experiences, AR enhanced lesson plans, use of interactive 360-video, gaming environments, first and 3rd person digital technologies, asynchronous and synchronous online learning tools, etc etc etc. In other words, don’t feel limited to just proper “Virtual Reality”... we want to see all kinds of examples of what immersive means to you!

 

To submit a video, please upload your video to Youtube and share the link via this form before midnight of May 15th (anywhere on Earth).

Feel free to submit as many project videos as you would like, but please submit a new video and form for each immersive learning experience you want to share. This can be hard to define w/some designs. Use your best judgement or email info@immersivelrn.org if, after deliberation, you're unsure. Seriously, if you have questions, email us! :) 

Please note the specific format for these videos requiring a sequence of specific sections associated with timestamps, indended to make this collection easier for viewers to compare and contrast immersive experiences. It's important that you submit your video in this format. Failure to submit your video prepared this way may forfeit its inclusion in the iLRN2022 collection showcase. 

 

All videos should be about 5-8 minutes in length and should touch on the following information about your immersive learning environment. Please prepare your video to align with these sections for sharing the timestamp for your video. This will assist in our ability to compare and contrast content ACROSS videos.

  • Video PART A - Give us a "Tour the Immersive Learning Environment / Experience" and try to show, define & explain what “immersive” means to this project: This tour will be different based on the kind of experience you are sharing. Again, don’t feel limited to explicit VR experiences. This could be a simple explanation of the tools used for this project. "Immersion" means different things. Generally, highlight the most important features of this project.
     
  • Video PART B (timestamp)- Show / Describe learning goals and outcomes for the project: Who are the learners that your experience is designed for and/or most appropriate for? Why do learners engage with this project? What are they able to know and do following this immersive experience? What learner or other needs were you attempting to address and/or enhance? 
     
  • Video PART C (timestamp) - Show / Describe Learner Activities: Dive in and give us a walkthrough of the highlights of your project from the user / learner's perspective/s; Point out any instance where the "theory of learning" or pedagogy that went into your design shows up in the learner's experience on the film, if applicable. Finally, PLEASE ​​Describe the Immersive Experience Assessments: how do we know if people are learning? 
  • Video Part D (timestamp) Analysis of Design Features & Process: Discuss the prominent characteristics of your XR-for-Learning Design. What did you struggle with creating, using, supporting this project? How were the final outcomes different from the starting goals? Talk about your Design Process:

 

When uploading the video to Youtube, please follow these guidelines:

  • Title your video in these format: iLRN2022 - [TITLE OF PROJECT] - Immersive Learning Video Case Study 
  • On the Details Page of the youtube submission:

In Description -

  • Names of Contributors with institutional affiliation
  • 3-5 sentence description of the video

On the Details Page:

  •  click on “Show More” on the bottom:

For Licensing:

  • select Creative Commons (attribution)

For Video Language:

  • select English

On the next page, “Video Elements

  • Turn Closed Captioning on


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