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Champions in Higher Education of XR (CHEX) is a consortium of higher education Immersive Learning Research Network that brings together both administrators as well as faculty/staff grassroots leaders who are championing the adoption and use of XR and immersive technologies at colleges, universities, and college/university systems around the world. Many of these champions have oversight of XR initiatives at a campus, institution, or system-wide level (whether as part of their official job responsibilities or in a voluntary capacity), the scope of which may encompass some or all of the following:
The main goals of the CHEX Consortium are to:
The inaugural CHEX meeting took place during the iLRN 2020 Virtual Conference. Selection of participants for the meeting was by prior invitation only
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CHEX Events(Attend Online) iLRN 2022 Conference30 May 2022 - 03 Jun 2022iLRN Annual Conference is the premier scholarly event focusing on advances in the use of virtual reality (VR), augmented reality (AR), mixed reality (MR), and other extended reality (XR) technologies… |
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CHEX Events(Attend In-Person) iLRN 2022 Conference01 Jun 2022 - 04 Jun 2022iLRN Annual Conference is the premier scholarly event focusing on advances in the use of virtual reality (VR), augmented reality (AR), mixed reality (MR), and other extended reality (XR) technologies… |
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CHEX EventsiLRN2022 Awards Dinner & Masquerade Ball in Vienna (Additional Ticket)03 Jun 2022Celebrate the 8th annual iLRN Conference by attending the Awards Dinner and Masqerade Ball! |