Champions in Higher Education of XR (CHEX) is a consortium of higher education Immersive Learning Research Network that brings together both administrators as well as faculty/staff grassroots leaders who are championing the adoption and use of XR and immersive technologies at colleges, universities, and college/university systems around the world. Many of these champions have oversight of XR initiatives at a campus, institution, or system-wide level (whether as part of their official job responsibilities or in a voluntary capacity), the scope of which may encompass some or all of the following:
The main goals of the CHEX Consortium are to:
The inaugural CHEX meeting took place during the iLRN 2020 Virtual Conference. Selection of participants for the meeting was by prior invitation only
A number of Business College Deans anticipate entering the Metaverse as part of their strategy for creating engaging, hybrid experiences for students … More...