Anasol Peña-Rios is a Senior Researcher at BT Research Labs in Adastral Park, Ipswich, where she specialises on Digital Twins, AI and Immersive Technologies (VR/AR/MR). In addition, she is a Visiting Fellow at the University of Essex (UK), from where she holds a PhD in Computer Science and an MSc in Advanced Web Engineering. Previously, she completed a BEng in Information Technology at the Instituto Politécnico Nacional (Mexico).
Anasol has been personally driving the agenda on exploring the use of immersive technologies in the context of BT´s field force operations. Her work contributed to BT´s portfolio who was presented with a Global Telecoms Business Innovation Award (2017), and an IEEE Outstanding Organisation Award (2017). In addition, her project was highly commended at the IET Innovation Awards 2018. She was a winner of the TechWomen100 2020 awards, shortlisted for the Computing Women in IT Excellence Awards 2018 and awarded Best KTP Associate 2016 by the University of Essex Research and Enterprise office.
Anasol is an IEEE Senior Member, Board Member and co-founder of the Immersive Learning Research Network, and Board Member of the Creative Science Foundation. She serves as Associate Editor of EAI Endorsed Transactions on e-Learning and as a Review Editor of Frontiers’ Human-Media Interaction theme. Her other professional contributions include numerous peer-reviewed publications and editorial work, in addition, to serve as chair and co-organiser of numerous academic conferences. She has more than 15 years’ professional experience in industry, working in close collaboration with international multidisciplinary teams.
Her research interests lie in the areas of mixed, augmented and virtual reality, digital twins, ambient intelligence, internet-of-things, cyber-physical systems, computer-supported collaborative learning (CSCL), and HCI. Currently, Anasol focuses in the advancement of solutions for real-time support, collaboration and training via immersive technologies; embedding knowledge of computational intelligence, augmented reality and intelligent environments.