Join ILRN: Let’s Build Immersive Learning Research Capacity by Jonathon Richter

Jonathon Richter
Jonathon Richter
Jonathon Richter

Immersive Learning is poised to boom around the world. The hardware, software, design, and understanding of how to deliver compelling education and training using video games, augmented reality, virtual worlds, and other technologies have matured rapidly in recent years and appear now ready for a striking convergence. Indeed, there are notable pockets of remarkable advances and activity sprouting throughout the world that suggest such a convergence in immersive learning is imminent. However, the fruition of these trends is not yet widely available, having developed largely within silos of market and disciplinary research sectors — nor does it appear that these developments will be made available to educators, scholars, and individual entrepreneurs in any comprehensive or publicly accessible manner. 
 
The Immersive Learning Research Network – or ILRN – has been formed to create capacity for anyone interested in research and practice in Immersive Learning to discover and participate in this growing field of learning experience. Launching an interdisciplinary, peer-reviewed, worldwide Knowledge Base and a number of strategically focused activities designed to develop and support the scientific, technical, and applied potential of immersive learning, ILRN is inviting computer scientists, game developers, educators, architects, psychologists, biologists, and others interested in immersive learning to participate in this worldwide cross-disciplinary effort. In this presentation, Network CEO Dr. Jonathon Richter will outline the vision for the ILRN and showcase the opportunities for organizations and individuals to participate and garner real value through that involvement. 
 
 

Bio

Jonathon Richter, Ed.D. is a writer, education technology researcher, professional futurist, and media designer.  As Program Chair of Media Design at Salish Kootenai College in Pablo, Montana, Dr Richter’s research on the design and implementation of Design-Based Research solutions for indigenous people fits in tandem with his interest in the identities and routines that people develop as members of geo-distributed teams.  Jonathon is the founding chair of the Applied Research in Immersive Environments for Learning (ARIEL SIG) of the American Educational Research Association and was formerly a Research Associate for the Center for Advanced Technology in Education (CATE) at the University of Oregon. He is Chairman of the Immersive Learning Research Network (iLRN).