Watch iLRN 1st Meeting & Virtual Symposium’s videos

banner_oregonIn case you didn’t have the opportunity to attend iLRN’s 1st Meeting & Virtual Symposium, some of the videos are available to watch here! 

The theme for the iLRN Corvallis, Oregon 2014 Meetup was “Immersed in the Future, Together: Scholarship, Experience, and Community”.

As the inaugural event for the Immersive Learning Research Network, the Meeting & Virtual Symposium featured expert researchers, theorists, practitioners, and developers, who showcased projects and products that offer “immersive” learning experiences enhanced by digital technology. Immersive environments include virtual worlds, video games, augmented reality applications, and other ways to give people a sense of “Being There”. 

The meetup emphasized a communal interest in gathering expertise from across the disciplines, the need to meaningfully connect research to practice, and the critical necessity for people to have mutual experiences and frames of reference. These are hallmarks of meaningful Communities of Practice.

Thank you to all the attendants and presenters for their participation and enthusiasm at the event. We also would like to thank our host, Oregon State University, and particularly to Jon DorboloKimmy Hescock and Jonathon Richter for their support in the organization and success of iLRN’s inaugural event.


 

To watch a video just click on one of the following links: 

Innovations of Artificial Intelligence in 3D Environments for Pedagogy  by Noha Saleeb (Middlesex University)
Write365: Learning Writing by Doing  by Mark Dinsmore (Oregon State University)
FELIX: a virtual learning environment and an intelligent tutoring system to learn and apply Fire Safety by Béatrice Moissinac (Oregon State University)
Transmedia, Narrative and Ecology: An Immersive Environment Case Study  by Carlos Sanchez-Lozano (Haptic Mind)
Exploring a touch-driven foundation for assessing immersive learning with data: Direct Measurement of Graphing Performance  by Ben Erlandson (VESIC Institute)
Educational Research and ILRN: The ARiEL View on Immersive Learning  by Krista Terry, Program Chair for ARiEL SIG (Appalachian State University)
The WAVE Project at Oregon State University  by Siew Sun and Béatrice Moissinac (Oregon State University)
UNIZIN and Next Generation Digital Learning by Lois Brooks (Oregon State University)
Let’s join forces to catalogue, share, and compare immersive learning experiences: An Invitation to ILRN’s MERLOT Immersive Environments Taskforce by Jonathon Richter (University of Oregon) and Dennis Beck (University of Arkansas)
 “From Playing to Making in STEAM: Immersion through Collaborative Game Design”   by Jeffrey Sens (Pixel Arts) and Will Lewis (PIGsquad)
 “Dr. Tech’s Top Ten Countdown: Interactive games in the classroom”   by Jon Dorbolo (Oregon State University)
 “The Fractal Self at Play”   by Michael Nevins
 “Creating Expert Accredited Community to Augment Persistent Immersive Learning”   by Ran Hinrichs (University of Washington)

All videos available at https://media.oregonstate.edu